Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
corporate:start [2025/04/17 21:35] โ€“ [๐ŸŒŠ Welcome to Shork Group HQ Island! ๐ŸŒบ] kaahupahaucorporate:start [2025/06/26 20:14] (current) โ€“ [Shork Group HQ] kaahupahau
Line 1: Line 1:
 ====== Shork Group HQ ====== ====== Shork Group HQ ======
 +{{ :ressources:music:ride_the_wave_of_innovation_-_radio_edit.mp3  |}}
 +{{ :corporate:shork_group_hq_cover.png?nolink&400 |}}
  
 ===== ๐ŸŒŠ Welcome to Shork Group HQ Island! ๐ŸŒบ ===== ===== ๐ŸŒŠ Welcome to Shork Group HQ Island! ๐ŸŒบ =====
Line 5: Line 7:
  
 ---- ----
 +{{ :corporate:shork_group_004.jpg?direct&400|}}
 Hello there, my darling visitor! Whether youโ€™re a curious newcomer or one of our brilliant staff members still knee-deep in boxes, welcome to Shork Group HQ Islandโ€”our dazzling new central campus in the OpenSimulator Metaverse! Hello there, my darling visitor! Whether youโ€™re a curious newcomer or one of our brilliant staff members still knee-deep in boxes, welcome to Shork Group HQ Islandโ€”our dazzling new central campus in the OpenSimulator Metaverse!
  
Line 37: Line 39:
  
 ===== Accessing Shork Group HQ Island ===== ===== Accessing Shork Group HQ Island =====
 +You find the teleport-data for teleporting to Shork Group HQ from another location within the metaverse here:\\
 +[[https://opensimworld.com/hop/93856]] \\
 +Respectively visit [[https://opensimworld.com/hop/93856]]\\
 +Below you find the rough map for Shork Group HQ Island:\\
 +{{ :corporate:shork_group_hq_island.png?direct&600 |}}
 +
 +Most people will want to visit the Avatarium to look for a new avatar.\\
 +Others may want to walk to the Artists Lighthouse to learn about the people creating the avatars for Shork Industries.\\
 +Some may wish to visit the Research- & Medical  Facility. \\
 +Yes, "medical research facility" would have been smarter. \\
 +But the 'medical' aspect came only after a lot of 'research' had happened...\\
 +
 +
 +===== How to Configure Firestorm Viewer for the Shork Group Grid =====
 +
 +**Step 1:** Launch Firestorm
 +  * Open your installed Firestorm Viewer.
 +  * Make sure you are using the OpenSimulator version of Firestorm (not the Second Life-only version).
 +
 +**Step 2:** Open the Grid Manager
 +  * At the Firestorm login screen (before you log in), find and click "Grid Manager" (sometimes called "Viewer Grid Selection" or just "Grid Manager").
 +  * If you don't see it immediately:
 +    * Press Ctrl + โ‡ง Shift + G to open the Grid Manager manually.
 +
 +**Step 3:** Add the Shork Group Grid
 +  * In the Grid Manager window, click "Add" or "Create New Grid".
 +  * Fill out the fields as follows:
 +    * Grid Name: Shork Group
 +    * Login URI: http://shorkgroup.opensim.fun:24002/
 +    * Login Page: (leave blank โ€” Firestorm should fetch it automatically after you save)
 +    * Grid Type: Select OpenSimulator if available.
 +
 +**Step 4:** Save the New Grid
 +  * Click "Apply" or "Save".
 +
 +**Step 5:** Select the Shork Group Grid
 +  * Now back at the login screen:
 +    * In the Grid drop-down menu, select Shork Group.
 +    * Enter your Username ("Forename Familyname") and Password for your Shork Group account.
 +    * Click Login.
 +
 +**Step 6:** First Connection
 +  * Your "username" consists of the combination of your accounts first and last name with an empty space in between, your password you'll have received from the Shork Group member that created the account for you. \\ Like "Name: Cookie", "Surname: Cutter" means that your username is "Cookie Cutter".
 +  * On first login, Firestorm may take a few seconds longer while it fetches the Shork Group grid info.
 +  * After logging in, you can start exploring!
 +  * You arrive at Shork Group HQ island in a pavillion - the blue arrows on the ground guide you along the training course. \\ Read the signs, initial movement via cursor keys!
 +
  
  
Last modified: le 2025/04/17 21:35