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corporate:shork_avatars [2023/08/06 18:13] – [Avatars planned & Status] kaahupahau | corporate:shork_avatars [2024/01/03 14:57] (current) – removed kaahupahau | ||
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- | ====== Shork! Avatar Series ====== | ||
- | Cross-Reference: | ||
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- | " | ||
- | You're a human and are fed up looking at the meeting of barely teen aged clones or roughly defined hyperbeefed chunkheads? | ||
- | You're an AI or AC and want to meet humans but feel uneasy about trying to mimic one, because of " | ||
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- | Go online, get a " | ||
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- | You can goof off, you can try to be very serious - and whatever fauxpas might happen, you'll always have the chance to point out that you're just learning about this "being somewhat human" thing. | ||
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- | ===== Why a new series of avatars? ===== | ||
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- | The " | ||
- | After a month of tracking down avatar creators in Second Life and finding them not interested to either publish their avatars ( understandable ) or releasing their retired / abandoned / outdated avatars ( not really understandable for us ) on OpenSim/ | ||
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- | ===== Distribution & Pricing ===== | ||
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- | * " | ||
- | * " | ||
- | * If compatible with the rules of LindenLabs for Second Life, the " | ||
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- | " | ||
- | The downloads from the Cafe will include the textures needed for users to individualize their skins and thus expand the " | ||
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- | ===== Planned Features ===== | ||
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- | For maximum flexibility, | ||
- | This feature is well known from Luskwood, AVentity and Kinzart type avatars. | ||
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- | The " | ||
- | " | ||
- | Also, the amount of scripts will be kept as small as possible to reduce the risk of future incompatibilities as well as to keep the server and client load of our avatars low.\\ | ||
- | We're social sharks, you see?\\ | ||
- | By publishing the components, we invite modders and scripters to produce individualizations. | ||
- | Preferentially, | ||
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- | In return, all we ask is that mod-kits and -files should be published when the creator retires from Second Life, so that customers will have a chance to have such components updated even after their creator retires. We offer the Cafe website for a location to publish such items. | ||
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- | ===== Shork Avatars ===== | ||
- | Here is the list of the currently planned avatars from Shork Industries for OpenSim | ||
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- | ==== BioDoll V1 Avatar ==== | ||
- | Status: 100% (deployed to Wright Plaza on 2023-08-05)\\ | ||
- | Creator(s): Kit (pixxieboy Resident) @ Second Life\\ | ||
- | Commissioning party: | ||
- | Features: | ||
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- | ==== Shark Avatar ==== | ||
- | Status: 95% done, textures for alternative shark species still missing\\ | ||
- | Creator(s): | ||
- | Commissioning party: aries_quitex @ Discord \\ | ||
- | Features: Full Perm, UV Maps, easy to mod; moving eyes, different sets of fins and tail\\ | ||
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- | ==== Enhanced Shark Avatar ==== | ||
- | Status: \\ | ||
- | Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ | ||
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- | ==== Big Cat Avatar ==== | ||
- | Status: \\ | ||
- | Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ | ||
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- | ==== Dragon Avatar ==== | ||
- | Status: \\ | ||
- | Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ | ||
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- | ==== Canine Avatar ==== | ||
- | Status: \\ | ||
- | Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ | ||
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- | ==== Bunny Avatar ==== | ||
- | Status: \\ | ||
- | Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ |
Last modified: le 2023/08/06 18:13