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corporate:opensim_component_commissions [2024/02/09 21:09] kaahupahaucorporate:opensim_component_commissions [2024/04/11 20:49] (current) – [Avatar Commissions] kaahupahau
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   - Treat all pages outside the Shork Industries" / "Avatars" section as "Adult" unless stated differently in their header. Viewers discretion is advised.    - Treat all pages outside the Shork Industries" / "Avatars" section as "Adult" unless stated differently in their header. Viewers discretion is advised. 
  
-====== OpenSim Shark Cafe component commissions ======+====== OpenSim Shark Cafe Component Commissions ======
  
 Due to many components not being available in OpenSim, the consensus is to commission the most vital components to complete the Shork Cafe setup.\\ Due to many components not being available in OpenSim, the consensus is to commission the most vital components to complete the Shork Cafe setup.\\
  
-===== New Component Commissions =====+===== Commissions Informations for Artists =====
  
-==== Dollification Machine ====+Hello Artist!\\
  
-Artist designing: Yenye Neema +We're happy that you came here! You're here because the Shork Group commissioned youMost likely for an avatar, but maybe also some object.\\
-|{{ :corporate:yenye_neema:vorschau.png?direct&200 |}}Dollification Press Standard|{{ :corporate:yenye_neema:sarkophag.png?direct&200 |}}Sharkophark|{{ :corporate:yenye_neema:zwischenstand.jpg?direct&200 |}}Dollification Sarcophagus|+
  
-Device  finished and available in OpenSim!\\+===== Object Commissions =====
  
-Credits:\\+Objects are relatively easy:\\ 
 +The object we can use either as one solid object - typical for a chair or bed - or as an object separated into its functional components.\\ 
 +What does that mean?  
 +Take a fridge:\\ 
 +A fridge has, as the bare minimum, the following functional components: 
 +  * fridge body 
 +  * fridge door 
 +When we receive these parts separately, we can assemble them in Second Life, do some little tricks, and the result is a fridge where you can open and close the door. \\
  
-⁑=🎨=⁑    Lead ArtistTextureAnimationsSounds:[SKS] Myra Green (OpenSim); MyrageGreen Resident (SL) \\+With the solid objectit is a bit more tricky:\\ 
 +The door part of the fridge needs to be internally markedsomehowas a separate and movable component.\\ 
 +None of the Shork Groups core members knows exactly how that works and is done. And our affiliate specialists that do know, only have time for emergencies when no other solution can be found.
  
-⁑=💾=⁑    Lead ScripterMenusToggles, Prim Animations: [SKS] Yee7I Emily (OpenSim); Yee7i Resident (SecondLife) \\+When youdear artistknow how this can be done and can show us inside OpenSim, we'll actually happily pay you for creating an easy to follow step-by-step howto-guide. 
  
-=📦=⁑    Original Model made by: Yenye Neema (SL)\\+===== Avatar Commissions =====
  
-⁑=📝️=⁑    Commissioner: Kaahupahau Sharpfang (OpenSim); kaahupahau Resident (SL)\\+For the moment, let's assume you have no idea what a Second Life or OpenSim Avatar  is or how it is assembled.
  
-==== Milkshake Vendor ====+{{ :avatars:avatar-assembly-2024-04-11-21215.mp4 |}} 
 +Music  [[https://pixabay.com/music/ambient-calm-chill-beautiful-141317/|calm chill beautiful]] from [[https://pixabay.com/users/teodholina-32752748/|teodholina]].
  
-Open Commission +We use SL and OpenSim here at random, as the mechanisms are identical for both.
  
-==== Softice Maker ====+First of, we have a [[:ressources:opensim_avatars|Design Guide]] for our avatars. \\ 
 +Please look it over and read it. \\ 
 +In the design guide we have a  Collada .DAE file as a reference based on an initial draft of the lion avatar. \\ 
 +You can grab it ** {{ :ressources:default-avatar_lion-parts.zip |HERE}} **  in case you missed it in the design guide. The flat-colored parts are the lion parts, the gray body is the system default avatar that SecondLife / Opensim provides automatically. 
  
-Open Commission + Next, some technical information (also present in the Design Guide): 
 +^Year  ^Type ^# Triangles per object ^dpi Textures ^Resolution Textures ^ 
 +|2004  |Prim  / Sculptie Avatars |~3000 | 72 | 512*512 | 
 +|2014  | Mesh Component Avatars \\ Shork Avatar | ~30.000 | ? | 1024*1024 | 
 +|2024 |Full Mesh Avatar | >150.000 \\ (= Entire Body) | High | 2048*2048 |
  
-==== Coffee Machine ====+We're aiming for the technical middle ground which, by today's standards, is the low end actually. For us this ensures that everybody using our avatars will be able to enjoy them, irrelevant of internet connection and processing power.
  
-(or addon to a coffee machine)  +When you got to this point you have an idea of HOW Second Life / OpenSim avatar can be built and which parts we're usually interested in. \\ 
-Open Commission +When you're a 3D printable tabletop Minis artist, you can work with your normal scale: We have a solid scaling factor during import  for that scale that we can apply. \\
  
-Description:\\ +The file format we need for 3D models is Colladas .DAE format.\\ 
-Coffeemachine with a frame beside or above it where a biodoll or literally any human (female) can be "bound" into (not RLV, just sitting). \\+The file format for textures is .PNG or .JPG with high quality settings (80%++).
  
-Features:\\ +When you as an artist think more information is needed heretell us please!. \\ 
-The coffee machine should be able to give customers drinks (Latte MacchiatoCafe au Lait, Cappuccino, Affogato al caffè, Chai Latte, Foamed Milk, Hot Cocoa) which carry their own animation. \\ +Alternatively, when you think there is too much, or too restrictive instructionstell ustoo\\
-That is why an existing coffee machine might be preferentialand the commission potential focuses only on the frame.\\ +
-The frame shall take in Biodolls or rubberclad (female) humans. It  should have  a solution that visibly injects several lines into the breasts bases whilst having an option to visibly draw the resulting milk enriched drink from the teats. +
-Ideally in sync with the coffee machinebut it is fine when it can be utilized on its own. +
-If standaloneit should come with a trigger mechanism that  will play the sequence of injecting hot coffee /  steam into the rubberized udders until they inflate visibly and then the suction mechanism shall draw out the freshly made hot drink. +
-  +
-----+
  
-Offer Description by SKS: +For a list of avatars we are interested in commissioninglook at our [[:avatars:avatars|Avatar List]].
-Coffee machine flavors (Espresso, Latte Macchiato, Cafe au Lait, Cappuccino, Affogato al caffè, Chai Latte, Foamed Vanilla Milk, Hot Cocoa, Bana Milk, Strawb  Milk , Milk)\\ +
-    10 Flavor\\ +
-    3 Temps\\ +
-    10 Models, can reuse base cup.\\ +
-    => Cup Models:\\ +
-    Small cup (Espresso, Cappuchino)\\ +
-    Larger cup with lid (Latte MAcchiato, Cafe Au Lait, Affogato al Caffee, Chai Latte)\\ +
-    Large Milkshakes ( brown choco, red strawb, yellow banana, white vanillamilk)\\ +
-     +
- +
-Customize Possibilities\\ +
-    Custom Flavor Guide?  - Explain? Like the way of flavours being injected into the udder ? \\ +
-    Custom RP Lines for Sequences - Yes!\\ +
- +
-Animation for each flavor?\\ +
-    => No Animations variants  x3 (Victims suffer the same way XD\\ +
- +
-Victim Model Frame\\ +
-    3D Model frame Textures Glass\\ +
-    Knock Glass sfx when user clicks it and someone is inside\\ +
-    Sound proof glass?\\ +
-    Tainted Glass?\\ +
- +
-Coffee Machine\\ +
-    If possible use an existing one, If not, make one: Unknown, Needs see OS - Fail, none available in OS, build please \\ +
-    If not: Coffee Machine 3D Model Texture Aesthethic Theme. - Yes!\\ +
-    => Branding - "Shork" - reuse label from she rubberization machine\\   +
- +
-Suction adds are possible, with a rope particles to link it to the frame\\ +
-    Particles GFX\\ +
-    Suction Cup Model x2 states\\ +
-    Particles Script Chain\\ +
-    Suction Script animation, toggle states\\ +
-    Add give cups button in Menu\\ +
-    => Auto attach cups? - sounds complex?  is okay if victim wears it themselves\\ +
- +
-=>Injection Sequence (StawberryCoffee, Banna, Choco) - Basically for all actions, just switch between different locations on each udder. Each should have at least one hot drink being injected.\\ +
-    Syringes models with label\\ +
-    Script animations\\ +
-  =>  SFX - including muffled screams? Yes! Maybe rubbersqueaks as a selectable option?\\ +
- +
-Victim poses\\ +
-    Two Body types (Biodoll, Hooman)\\ +
- +
-Heat drink control (Cold, room, hot) => Explain please?\\ +
-    Smoke effect hot for drinks - Yes! maybe heat effect over the injected udder and steam raising from the cup?\\ +
- +
-Add sugars for drinks => I think thats superfluous , but please explain!\\ +
-    Script only, no need for model\\ +
- +
----- +
- +
-==== Milking Machine ==== +
- +
-Male and Female Version, thus 2 commissions actually +
-Open Commission  +
- +
-==== Tattoo Chair / Setup ==== +
- +
-Open Commission  +
- +
-==== Piercing Chair / Setup ==== +
- +
-Open Commission  +
- +
-==== Milk Vendor Machine ==== +
-  +
-(with source inside and rear access) +
-Open Commission  +
- +
- +
-===== Component Listing ===== +
-==== Normal Components ==== +
-This listing gives items on the SL Marketplace as references to what is needed to complete the non-biodoll specific aspects of the cafe in OpenSim. It's an overview of all components, not prioritized. The Priority items are  in the  "New Component Commissions" Chapter. +
- +
-^ ID ^ Link / Function     ^ LI ^ Features^ Cost L$  ^Biodoll Facility item?^Owned by?^ +
-|2| [[https://marketplace.secondlife.com/p/KCP-Splitter-Sex-Love-Machine/13847539| KCP - Splitter Sex Machine]] |10|RLV, Single, Dildo|1750|yes|Zoe| +
-|3| [[https://marketplace.secondlife.com/p/KCP-Forcepump-Love-Extractor-Machine/14747623|KCP - Love Extractor]] |10|RLV, Male Milking, Single|1550|no| | +
-|11| [[https://marketplace.secondlife.com/p/Bimbofication-chair/8325224|Bimboification Chair]] |?|RLV, Single|500|no, but fits|Relayer| +
-|12| [[https://marketplace.secondlife.com/p/Amputee-Human-Cow-Milking-Station/8623907|HuCow Milking Station]] |?|RLV, Quad, 4 dolls|500|no| | +
-|13| [[https://marketplace.secondlife.com/p/Toy-Maker-Mind-Conversion-Device/21971609|Mental conditioner]] |?|RLV, single|349|no| | +
-|14| Tattoo chair for customer and artist, plus tool. Needs animations and sound effects |?|?|?|?| | +
-|14| Genital piercing/modification chair for customer and artist, plus tool. Needs animations and sound effects |?|?|?|?| | +
- +
- +
-==== Doll Specific Components ==== +
- +
-^ ID ^ Link / Function ^ LI ^Features^  Cost L$^Biodoll Facility item?^ +
-|1| [[https://marketplace.secondlife.com/p/BioDoll-20-Dog-Feeder/22766556|Dog Feeder]] |Low ?|Biodoll v2 Quad, Single, Dildo|349|no| | +
-|2| [[https://marketplace.secondlife.com/p/biodoll-box/18883331|BioDoll Storage Box]] |Low ?|RLV, Biodoll Quad, Single, Storage|200|maybe?| | +
-|10| [[https://marketplace.secondlife.com/p/Computer-Aided-Surgical-Station/21415534|CASS Dollification Station]] |?|RLV|3999|no, but fits|Relayer| +
-|4| [[https://marketplace.secondlife.com/p/biodoll-base/18388056|Biodoll V1 Base]] |?|RLV, Single, Dildo, Storage, Biodoll V1|200|maybe|Kaa| +
-|6| [[https://marketplace.secondlife.com/p/biodoll-base-2/20804876|Biodoll V2 Base]] |?|RLV, Single, Storage, Biodoll V2| 300|maybe| | +
-|7| [[https://marketplace.secondlife.com/p/BioDoll-Armless-Amputee-Suspension-Rack/9607390|Biodoll Quad Rack]] |? Low|RLV, Single, Storage, Equipment useful|200| | | +
-|9| [[https://marketplace.secondlife.com/p/Ti-Onahole-Display-Box-v12/20156737|Onahole Display Box]] |13|RLV, Single|799|yes|Myra| +
-|11| [[https://marketplace.secondlife.com/p/Ti-Squat-Toilet-v13/21378948|Onahole Squatting Toilet]] |50|RLV, Quad Dolly, Couples|2999|yes| | +
-|12| [[https://marketplace.secondlife.com/p/BioDoll-20-Impaler-Doll-Fixation-Device/18888290|Biodoll Impaler storage]] |? Low|RLV, Single, Storage|249|yes|Kaa| +
-|13| [[https://marketplace.secondlife.com/p/BioDoll-20-Milk-Tank/19751954|Biodoll Milk Storage Tank]] |? Medium| Scripted, Biodoll Milking Cups|199|maybe|Relayer | +
-|14| [[https://marketplace.secondlife.com/p/Stasis-Pod/10593899|Stasis Pod]] |5|RLV, storage, punishment|150|no| | +
-|15| [[https://marketplace.secondlife.com/p/BioDoll-20-Quad-Impaler-Doll-Fixation-Device/22381066|Impaler Device]] |?|RLV, Biodoll V2 Quad, Single, Storage|349|maybe|Kaa| +
-|16| [[https://marketplace.secondlife.com/p/BioDoll-Quad-Amputee-Suspension-Rack/9607391|Biodoll Quad Suspension Rack]] |?|RLV, Biodoll Quad, Single, Storage|200|yes|Kaa| +
- +
-==== Yet Unidentified Items ==== +
- +
-All considered low priority. Leftovers from Second Life, +
- +
-🔴🔴🔴🔴🔴----Square Tipjar => Paypal tipping option? +
- +
-🔴🔴🔴🔴🔴----Wall leash ring +
- +
-🔴🔴🔴🔴🔴----Couch +
- +
-🔴🔴🔴🔴🔴----Fancy Couch +
- +
-🔴🔴🔴🔴🔴----Sextoy shelf collection +
- +
-🔴🔴🔴🔴🔴----Slut Maker rack +
- +
-🔴🔴🔴🔴🔴----Belly bound rack +
-  +
- +
- +
-===== Shork Cafe - OpenSim ===== +
-During February and March of 2023, the Shork Cafe was resurrected in OpenSim by Yavannah Halostar and Nichelle Valois.  +
-As of April 2023, several core components are still missing. +
-Due to the impossibility of transferring bought items from SL to OpenSim ( some networks inside OpenSim likewise isolate themselves, so that's not completely unknown inside OpenSim, just stupid ) we have to have the needed components rebuild, rescripted and reequipped with animations, +
-after we already bought them in SL years ago. +
- +
- +
-That is the main reason the Shork crew suggests going to OpenSim for  +
-creating communities and homesteads. +
-People you might find more in Second Life.  +
-But once you start investing money and time and love, you become a target for griefers and then every system issue, every exploit and oversight will be used to kill your project or even your account. +
-And LL's support is not there to help you, but to keep calm and carry on, ignoring proofs, make asking for help from those willing and able to a damnable offense and raising 10 years old issues that should have been out of date after 3 months to support cases that are nonexistent by their own definition of the case.  +
-No, Shorks founding members aren't happy with LL and SL, but very much so with OpenSim and OSGrid in particular. +
- +
-==== Introductionary Notes ==== +
-There are plans for the ground floor and the upper level. +
-Most elements in the plans are labelled. Doors connect rooms otherwise separated by walls. Direct touching areas means there is ( more or less ) direct access. +
- +
-==== Outdoors  ==== +
- +
-Behind the Cafe is a large well kept area. It can be used for parties and festivals, but also for marriages, ownership-contract ceremonies,  BBQs, large classes or yard sales and flea markets. Talk to the staff! +
- +
-==== Ground Floor ==== +
-The ground floor is accessible through three doors from the outside: +
-  - Through the main door  of the walk-in area, where pedestrian customers can come in and buy some snack. +
-  - Through the door to the Quality Cafe Area, where guests that reserved seating or groups with larger orders can sit down. +
-  - Through the door to the Non-Food-Sales Area, which connects in the end to the Tattoo & Piercing Studio.  +
- +
-=== Floorplan Groundfloor === +
-{{ :corporate:opensim_shork_cafe_bodenplan_erdgeschoss.jpg?direct&600 |Shork Cafe Groundfloor as of April 2023}} +
- +
-=== Restroom === +
-The restroom is reachable from the Tattoo & Piercing Studio. +
-It is equally for customers and employees. The latter tend not to lock the door and entering in such a case is at ones own risk. Knocking is strongly advised! +
-The room is equipped, beside the toilet,  for a quick reapplication of rouge or the removal of bloodstains, same as for taking a quick shower after a long workday.  +
- +
-=== Counter & Sales === +
-The counter serves both the studio and the walk in customers directly, +
-The seating area is served by waiters and waitresses.  +
-The counter area has a small kitchenette suitable for preparing meals, but is mostly focused on serving milkshakes, coffee, icecream and soda. +
-Milkshakes are made fresh from the source on-demand. +
- +
-=== Walk-In Customers & GP Area === +
-The general purpose area is mostly the space where walk in customers can wait outside the hot sun and order their ice cream or coffee - or both. +
-On occasion it can also be used as tourist information, class room or flea market.  +
- +
-=== Tattoo & Piercing === +
-The Tattoo- & Piercing studio is for those enjoying stylish body modifications. With predatory and sadistic staff, you don't have to worry that we might not honestly consider doing something you ask for. +
-Rather, we are more than eager go that extra mile. +
- +
-=== Quality Cafe Area === +
-In the quality cafe area, guests can reserve a seating or an entire table. +
-Also guests wanting to delight in one of the cafes dishes can be seated here. +
-At times, the cafe might host music events at this point, too. +
- +
-=== Non-Food-Sales-Area === +
-The Non-Food-Sales area is where Shork! Avatars and pixxxiefox' Biodoll V1 avatars can be obtained. Also  left-over biodolls might be grabbed here occasionally.  +
- +
- +
-==== Upper Floor ==== +
- +
-=== Floorplan Upper Level === +
-{{ :corporate:opensim_shork_cafe_bodenplan_1.stock.jpg?direct&600 |Shork Cafe Upper Level as of April 2023}}+
Last modified: le 2024/02/09 21:09