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avatars:avatar_wolf [2025/12/14 20:05] – [Mesh Components and UV Maps] kaahupahauavatars:avatar_wolf [2025/12/14 20:25] (current) kaahupahau
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 OpenSim Exclusive: Blinking Eyes: Xentor Antarix @ OpenSim\\ OpenSim Exclusive: Blinking Eyes: Xentor Antarix @ OpenSim\\
 For further entries, check the Components segment further down, where the creators are listed with their creations. For further entries, check the Components segment further down, where the creators are listed with their creations.
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-===== Package forms ===== 
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-^Keyword ^ Contents ^ 
-| AU | Auto-Unpack: Attach the packet to your body, then click it in-world. \\ It will unpack its contents to your inventory. Detach the package afterwards. | 
-|Female | Contains a female avatar, directly wearable.  | 
-|Male | Contains a male avatar, directly wearable.  | 
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-===== Versioning Information ===== 
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-^ Version ^  Contents  ^ 
-| V0.x | Prerelease versions. Handed out to artists and and a few others to help design the initial skin and shape file sets. Contains all mesh files. | 
-| V1.0 | Initial release. Contains per default all mesh components and default textures. | 
  
 ===== Upgrade Packages ===== ===== Upgrade Packages =====
  
 Currently none planned. Currently none planned.
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-===== Additional Components ===== 
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-^ Creator ^  ZIP-Archive / Information  ^ 
-^ Xentor.Antarix (OS ; furry-world.de)| BlinkyEyes Component \\ Available only In-World | 
-^ Unknown, Opensource | {{ :avatars:talkjaw.zip |Jawtalk Script}} \\ Should be integrated into a transparent boulder or cylinder serving as rotation point for the jaw | 
-^ Unknown, Opensource | {{ :avatars:tail_auto_rotate.zip |TailSit Script}}  \\ Should be integrated into a boulder serving as rotation point for the tail | 
-^ ChatGPT, Opensource | TailWiggle Script  \\ Should be integrated into a boulder serving as rotation point for the tail. \\ Makes the tail twitch sideways occasionally.  | 
  
 ====== Taha Yam Wolf Avatar ====== ====== Taha Yam Wolf Avatar ======
Last modified: le 2025/12/14 20:05