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avatars:avatar_equine [2025/05/04 16:58] – [Mesh Components and UV Maps for Zebra avatars] kaahupahauavatars:avatar_equine [2026/06/13 21:13] (current) – [Pony Textures] kaahupahau
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 We scaled down the in-world avatars to about 85% of the source file sizes. We scaled down the in-world avatars to about 85% of the source file sizes.
  
-====== Horse  Avatar ======+====== Danny Nordowl Horse  Avatar ======
  
 Reference images: Reference images:
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 ^ Type ^ Creator ^  ZIP-Archive  ^ ^ Type ^ Creator ^  ZIP-Archive  ^
-| Horse ^  ^   +| Horse ^  ^ {{ :avatars:horse-blend.zip |}} ^ 
-^ Mesh Files | by <Artist><Contact>Zip-Archive |+^ Mesh Files | by <Artist><Contact>{{ :avatars:horsedae.rar |DAE Files} | 
 +^ FBX Files | by <Artist><Contact> | {{ :avatars:horsefbx.rar |FBX Files}} |
 ^ UV Map | by <Artist><Contact>  | Zip Archive |  ^ UV Map | by <Artist><Contact>  | Zip Archive | 
 ^ Alpha Layer | by <Artist><Contact>  | Zip Archive |  ^ Alpha Layer | by <Artist><Contact>  | Zip Archive | 
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 ^ Race ^ Creator ^  ZIP-Archive  ^ ^ Race ^ Creator ^  ZIP-Archive  ^
-^ Black Horse | <Creator> \\ <Contact> | Default Black Horse | +^ Black Horse | <Creator> \\ <Contact> | {{ :avatars:textures-horse.rar |Default Black Horse}} 
  
  
  
  
-====== Zebra  Avatar ======+====== Danny Nordowl Zebra  Avatar ======
  
 Reference Images: Reference Images:
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 ^ Type ^ Creator ^  ZIP-Archive  ^ ^ Type ^ Creator ^  ZIP-Archive  ^
-| Zebra ^    +| Zebra ^ Danny Nordowl ^ {{ :avatars:zebra_blend.zip |}} 
-^ Mesh Files | by <Artist><Contact> Zip-Archive |+^ Mesh Files | by Danny Nordowl {{ :avatars:zebradae.rar |DAE Files}} | 
 +^ FBX Files | by Danny Nordowl | {{ :avatars:zebrafbx.rar |FBX Files}} |
 ^ UV Map | by <Artist><Contact>  | Zip Archive |  ^ UV Map | by <Artist><Contact>  | Zip Archive | 
 ^ Alpha Layer | by <Artist><Contact>  | Zip Archive |  ^ Alpha Layer | by <Artist><Contact>  | Zip Archive | 
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 ^ Race ^ Creator ^  ZIP-Archive  ^ ^ Race ^ Creator ^  ZIP-Archive  ^
-^ Zebra | <Creator> \\ <Contact> | Default Zebra | +^ Zebra | Danny Nordowl \\ Fiverr | {{ :avatars:textures-zebra.rar |Default Zebra}} |  
 + 
 + 
 + 
 +====== Largo Toonz Horse  Avatar ====== 
 + 
 +Reference images: 
 + 
 +|   
 + 
 +The following people helped create the Horse avatars:\\ 
 + 
 +**Creating Artist:**\\ 
 +Mesh Components and Textures: Largo Toonz\\ 
 +https://www.fiverr.com/fadlipramudana \\ 
 + 
 +**Commissioning Party:**\\ 
 +The "Shork Icecream Cafe" Group:\\ 
 +Kaahupahau Sharpfang @ osgrid ; kaahupahau Resident @ SL \\ 
 + 
 + 
 +**Additional Features & Functions:**\\ 
 +For further entries, check the Components segment further down, where the creators are listed with their creations. 
 + 
 +===== Mesh Components and UV Maps for horse avatars ===== 
 + 
 +The Mesh components are the parts that are tacked on to a human base avatar and are identical for all horse avatars.\\ 
 +The UV Maps can be used as a transparent overlay to create your own individualized Skins, alpha layers and BOM style clothes.\\ 
 +The human body UV Map you can download from [[https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html|Robinwood's SL Tutorials]] .\\ 
 + 
 +^ Type ^ Creator ^  ZIP-Archive 
 +| Horse ^  ^  ^ 
 +^ Mesh Files | by <Artist><Contact> |   | 
 +^ FBX Files | by <Artist><Contact> |  | 
 +^ UV Map | by <Artist><Contact>  | Zip Archive |  
 +^ Alpha Layer | by <Artist><Contact>  | Zip Archive |  
 + 
 +===== Horse Textures ===== 
 + 
 +^ Race ^ Creator ^  ZIP-Archive 
 +^ Horse | <Creator> \\ <Contact> |  |  
 + 
 + 
 + 
 + 
 +====== Largo Toonz Zebra  Avatar ====== 
 + 
 +Reference Images: 
 + 
 +|  |  | 
 + 
 +The following people helped create the Zebra avatars:\\ 
 + 
 +**Creating Artist:**\\ 
 +**Creating Artist:**\\ 
 +Mesh Components and Textures: Largo Toonz\ 
 +https://www.fiverr.com/fadlipramudana \\ 
 + 
 +**Commissioning Party:**\\ 
 +The "Shork Icecream Cafe" Group:\\ 
 + \\ 
 + 
 + 
 +**Additional Features & Functions:**\\ 
 +For further entries, check the Components segment further down, where the creators are listed with their creations. 
 + 
 +===== Mesh Components and UV Maps for Zebra avatars ===== 
 + 
 +The Mesh components are the parts that are tacked on to a human base avatar and are identical for all horse avatars.\\ 
 +The UV Maps can be used as a transparent overlay to create your own individualized Skins, alpha layers and BOM style clothes.\\ 
 +The human body UV Map you can download from [[https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html|Robinwood's SL Tutorials]] .\\ 
 + 
 +^ Type ^ Creator ^  ZIP-Archive 
 +| Zebra ^ Danny Nordowl ^ {{ :avatars:zebra_blend.zip |}} ^ 
 +^ Mesh Files | by Danny Nordowl | {{ :avatars:zebradae.rar |DAE Files}} | 
 +^ FBX Files | by Danny Nordowl | {{ :avatars:zebrafbx.rar |FBX Files}} | 
 +^ UV Map | by <Artist><Contact>  | Zip Archive |  
 +^ Alpha Layer | by <Artist><Contact>  | Zip Archive |  
 + 
 +===== Zebra Textures ===== 
 + 
 +^ Race ^ Creator ^  ZIP-Archive 
 +^ Zebra | Danny Nordowl \\ Fiverr | {{ :avatars:textures-zebra.rar |Default Zebra}} 
  
  
Last modified: le 2025/05/04 16:58