Note:

  1. This page is rated “PG” / “PG13”.
  2. Pages beginning with “Avatars” located under the “Shork Industries” / “Avatars” section are rated “PG” / “PG13”.
  3. All other pages located under the Shork Industries“ / “Avatars” section are to be rated rated “Adult” unless stated differently in their header.
  4. Treat all pages outside the Shork Industries” / “Avatars” section as “Adult” unless stated differently in their header. Viewers discretion is advised.

Bunny Avatars

Bunnies are the domesticated descendants of wild rabbits, originally hailing from Europe and parts of Africa, which chose to stay close to humans. There is a rich variety of breeds available, mostly distinguished by their fur patterns and ear shapes, with more variations gradually emerging over time.

Hares, on the other hand, are their wilder, more solitary relatives, known for their speed and cautious nature. Unlike domesticated bunnies, hares have not been selectively bred, resulting in fewer variations among them.

The main difference to the uneducated is that, on average, hares are bigger and more athletic than bunnies. One of the few exceptions is the “flemish giant” bunny, which exceeds every hare living in the wild, but is also noticeably more massive.

Package forms

Keyword Contents
Boxed Contains male and female avatar plus additional material. Usually a box or chest in shape, which needs unpacking.
Female Contains a female avatar, directly wearable.
Male Contains a male avatar, directly wearable.
Components Contains additional components for a given avatar.

Versioning Information

Version Contents
V0.x Prerelease versions. Handed out to artists and and a few others to help design the initial skin and shape file sets. Contains all mesh files.
V1.0 Initial release. Hopefully will be the only needed release for the big cat avatars

Upgrade Packages

Currently we hope to get everything right with the v1.0 releases.

Mesh Import Information

Due to the new design process, all bunny components are “mostly the right size” when you assume a large avatar. We scaled down the in-world avatars to about 85% of the source file sizes.

Bunny Avatar

The following people helped create the Bunny avatars:

Creating Artist:
Mesh Components and Textures: Danny Nordowl https://www.fiverr.com/danny_nordowl https://www.artstation.com/hope_pepper

Commissioning Party:
The “Shork Icecream Cafe” Group:
Bob Gullwing @ furry-world.de

Additional Features & Functions:
For further entries, check the Components segment further down, where the creators are listed with their creations.

Mesh Components and UV Maps for bunny avatars

The Mesh components are the parts that are tacked on to a human base avatar and are identical for all bunny avatars.
The UV Maps can be used as a transparent overlay to create your own individualized Skins, alpha layers and BOM style clothes.
The human body UV Map you can download from Robinwood's SL Tutorials .

Type Creator ZIP-Archive
Bunny
Mesh Files by <Artist><Contact> Zip-Archive
UV Map by <Artist><Contact> Zip Archive
Alpha Layer by <Artist><Contact> Zip Archive

Bunny Textures

Race Creator ZIP-Archive
Default light bunny Danny Nordowl
https://www.fiverr.com/danny_nordowl
Default light bunny
Last modified: le 2025/03/18 20:40