Table of Contents
Note:
- This page is rated “PG” / “PG13”.
- Pages beginning with “Avatars” located under the “Shork Industries” / “Avatars” section are rated “PG” / “PG13”unless stated differently in their header.
- All other pages located under the Shork Industries“ / “Avatars” section are rated “Adult” unless stated differently in their header.
- Treat all pages outside the Shork Industries” / “Avatars” section as “Adult” unless stated differently in their header. Viewers discretion is advised.
Bird Avatars
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Status: Work in Progress
Versions: Penguin, Phoenix, Eagle, blue footed Boobie, … WIP
The following people helped create the bird avatars:
Creating Artists:
Danny Nordowl @ Fiverr
Auxiliary Textures:
UV Maps:
- WIP - Caninye Resident (Second Life) or Vixy Sharpfang (Kitely)
Commissioning Party:
The “Shork Icecream Cafe” Group
Additional Features & Functions:
OpenSim Exclusive: Blinking Eyes: Xentor Antarix @ OpenSim
For further entries, check the Components segment further down, where the creators are listed with their creations.
Package forms
Keyword | Contents |
---|---|
AU | Auto-Unpack: Attach the packet to your body, then click it in-world. It will unpack its contents to your inventory. Detach the package afterwards. |
Female | Contains a female shark avatar, directly wearable. Usually contains sub-packets with eyes and alternative fin sets. |
Male | Contains a male shark avatar, directly wearable. Usually contains sub-packets with eyes and alternative fin sets. |
Versioning Information
Version | Contents |
---|---|
V0.x | Prerelease versions. Handed out to artists and and a few others to help design the initial skin and shape file sets. Contains all mesh files. |
V1.0 | Initial release. Contains per default all mesh components and default textures. |
Upgrade Packages
Currently none planned.
Additional Components
Creator | ZIP-Archive / Information |
---|---|
Xentor.Antarix (OS ; furry-world.de) | BlinkyEyes Component Available only In-World |
Unknown, Opensource | Jawtalk Script Should be integrated into a transparent boulder or cylinder serving as rotation point for the jaw |
Unknown, Opensource | TailSit Script Should be integrated into a boulder serving as rotation point for the tail |
ChatGPT, Opensource | TailWiggle Script Should be integrated into a boulder serving as rotation point for the tail. Makes the tail twitch sideways occasionally. |
Penguin Avatar
Reference Images:
![]() | ![]() |
Creating Artists:
- Penguin Avatar: Danny Nordowl @ Fiverr
Mesh Components and UV Maps
Penguin | Penguin Blender File |
---|---|
Type / Creator | ZIP-Archive |
Penguin Mesh Components by Danny Nordowl at Fiverr | Penguin Mesh Components |
Penguin FBX files | Penguin FBX ZIP |
Penguin UV Map by | Penguin UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the penguin eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Penguin | ||
Creator | Preview | ZIP-Archive |
Danny Nordowl at Fiverr | Default | Penguin Default |
Phoenix Avatar
Reference Images:
![]() | ![]() |
Creating Artists:
- Phoenix Avatar: Danny Nordowl @ Fiverr
Mesh Components and UV Maps
Phoenix | Phoenix Blender file |
---|---|
Type / Creator | ZIP-Archive |
Phoenix Mesh Components by Danny Nordowl at Fiverr | Phoenix Mesh Components |
Phoenix FBX files | Phoenix FBX ZIP |
Phoenix UV Map by | Phoenix UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the Phoenix eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Phoenix | ||
Creator | Preview | ZIP-Archive |
Danny Nordowl at Fiverr | Default | Phoenix Default |
Owl Avatar
Mesh Components and UV Maps
Owl | Owl Blend File |
---|---|
Type / Creator | ZIP-Archive |
Owl Mesh Components by Danny Nordowl at Fiverr | Set 1 Owl Mesh Components Set 2 Owl Mesh Components |
Owl UV Map by | Owl UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the eagle eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Owl | ||
Creator | Preview | ZIP-Archive |
Danny Nordowl at Fiverr | Default | Owl Default |
Toucan Avatar
Welcome to the Shork Group's Toucan Avatar for OpenSimulator!
Get ready to soar through the skies with our latest addition to the avatar family. Our toucans are not just beautiful, but they also come equipped with some amazing features that will make your flying experience even more enjoyable.
Smooth Transitions:
Our toucans have been designed with scripts for their feet and tails that allow you to seamlessly transition between walking and flying. Say goodbye to clunky movements and hello to a smooth, natural flight experience!
Big Beak:
But wait, there's more! Our toucans boast the biggest beak on any bird in OpenSimulator. Not only does it look fantastic, but it also serves as an excellent tool for picking up and carrying items. So go ahead and show off your new feathery friend to all your friends!
Good Mood:
And let's not forget about the most important aspect of any avatar - a good mood! Our toucans are programmed with scripts that ensure they always have a cheerful disposition, making them perfect companions for any adventure. So grab your toucan and get ready to explore the world together!
Join us on this exciting journey as we soar through the skies and discover all the wonders of OpenSimulator with our Shork Group Toucan Avatar!
Reference Images:
Creating Artists:
- Toucan Avatar: Danny Nordowl @ Fiverr
Mesh Components and UV Maps
Toucan | Toucan Blender File |
---|---|
Type / Creator | ZIP-Archive |
Toucan Mesh Components by | |
Toucan FBX files | |
Toucan UV Map by | Toucan UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the Toucan eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Toucan | ||
Creator | Preview | ZIP-Archive |
Default |
Flamingo Avatar
🦩 Shork Group – The Flamingo Avatar
Grace, Glitter, and a Hint of Jet Fuel.
Introducing the Shork Group Flamingo Avatar — a tribute to the daring Ukrainian FP-5 Flamingo, and to the real flamingos who remind us that balance, beauty, and boldness can absolutely coexist. Tall, pink, and proudly flamboyant, this avatar struts into any party like it’s a runway — and yes, those long legs will make an entrance before you do. With a heart as fiery as a sunrise over the Black Sea, the Flamingo is elegant in motion, unpredictable in mood, and downright unforgettable in a crowd. Whether you’re gliding through the skies or dancing by the beach, your Flamingo Avatar isn’t just a look — it’s a lifestyle. So fluff those feathers, adjust your shades, and get ready to make every gathering your personal airshow. Because some birds were born to fly — and others to dance while doing it.
Reference Images:
Creating Artists:
- Flamingo Avatar: Danny Nordowl @ Fiverr
Mesh Components and UV Maps
Flamingo | Flamingo Blender File |
---|---|
Type / Creator | ZIP-Archive |
Flamingo Mesh Components by | |
Flamingo FBX files | |
Flamingo UV Map by | Flamingo UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the Flamingo eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Flamingo | ||
Creator | Preview | ZIP-Archive |
Default |
Eagle Avatar
Mesh Components and UV Maps
Eagle | |
Type / Creator | ZIP-Archive |
Eagle Mesh Components by Danny Nordowl at Fiverr | Eagle Mesh Component |
Caiman UV Map by Caninye @ Second Life | Eagle UV Maps |
Textures
As a note on the eyes:
You can re-use the eyes from Shork Industries Shark Avatars. You just need to scale their size to the size of the eagle eyes and maybe rotate the eyes for the desired looks.
Or apply the the textures from a Shork Eye Texture pack to the eyes of your Avatar.
Eagle | ||
Creator | Preview | ZIP-Archive |
<Artist> <Contact> | Default | Eagle Default |
Disclaimer: Admiring Avians Alert
Using Shork products and services may lead to an uncontrollable appreciation for avians. Side effects may include a heightened sense of admiration for their elegance and beauty, an increased interest in avian mannerisms, and an overwhelming desire to protect vulnerable ecosystems. You might find yourself daydreaming about the graceful singing and dancing of these magnificent creatures and developing a strong affinity for bird-related puns. Embrace the Shork Lifestyle responsibly, as we cannot be held responsible for an unexpected surge in avian appreciation.