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avatars:avatars [2024/04/03 21:06] – [Dragon Avatar] kaahupahau | avatars:avatars [2025/05/24 13:14] (current) – [Shork Avatars] kaahupahau | ||
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Instead something useful for when you work with the Shork avatars or one day your own components: | Instead something useful for when you work with the Shork avatars or one day your own components: | ||
- | To import the meshes correctly into OpenSim / Second Life, you need to select | + | To import the meshes correctly into OpenSim / Second Life, you sometimes might have change |
{{ : | {{ : | ||
- | Our models | + | Our first models |
- | When you modify the scaling factor | + | By now, we try to prepare the packages more thoroughly. As a result, you should always check an avatars |
- | For beginners we recommend to use the scaling factor 10, but when you know what you are doing and why, you can change | + | Scaling issues affect only the Avatars from Ironwood115 (Shark & Lion; Scaling factor x10) and from Silverim ( Dark Dragon and Light Dragon, scaling factor should be fixed ). |
- | So, as a summary in List form:\\ | + | Other steps typically include:\\ |
- | * Model Name: Give each component a meaningful name. Their internal names just aren't meaningful. | + | * Model Name: Give each component a meaningful name. Their internal names just aren't meaningful. When it is a complete avatar pack, i.e. several components in one package, you have to rename the parts when you " |
- | * Tab " | + | * Tab " |
- | * Tab " | + | * Tab " |
Line 30: | Line 30: | ||
{{ : | {{ : | ||
In the Texture tab of the Edit window, | In the Texture tab of the Edit window, | ||
- | Again, it just works best this way. When you want a different effect or create your own eye textures, play with these values to find your desired effect. | + | Again, it just works best this way. When you want a different effect or create your own eye textures, play with these values to find your desired effect.\\ |
+ | And yes, it is like this because we somehow made an error and gave up trying to fix it in March 2024. Rotating the image is easy enough and just works. | ||
==== Facial Expressions System ==== | ==== Facial Expressions System ==== | ||
Line 49: | Line 50: | ||
* [[https:// | * [[https:// | ||
+ | Note: The Expression system is currently only available in OpenSim. | ||
---- | ---- | ||
- | Here is the list of the available and planned avatars from Shork Industries for OpenSim. | + | For the already deployed avatars, check the pages listed on he left beginning with " |
+ | You may laugh, but we forgot to define exactly how our concurrent documentation processes should actually name the pages, so, as a result we had two people working on it - and two different naming conventions as a result.\\ | ||
+ | Learn from it for your own projects. | ||
+ | |||
+ | Below is the list of the still outstanding, | ||
Some may be available in Second Life, too. | Some may be available in Second Life, too. | ||
+ | **Birds:** | ||
+ | * Eagle | ||
+ | * Owl | ||
+ | * Blue-footed Boobie | ||
- | ==== Shark Avatar ==== | + | **Vulpines:** |
- | [[:avatars: | + | |
- | Also called "Shork Shark" or various other names, various species.\\ | + | |
- | Status: 100% (deployed to Wright Plaza on 2023-10 and on Shork Island). Also deployed to Second Life at Region Davros in "Japan Hiroba" | + | |
- | Version 2.0 was deployed on 2024-01-28 and is considered feature complete. Additional / updated textures will be rolled out here or as separate update packages inside OpenSim.\\ | + | |
- | Primary Creator(s): | + | |
- | Commissioning party: aries_quitex @ Discord \\ | + | |
- | Features: Full Perm, UV Maps, easy to mod; moving eyes, blinking eyes (OpenSim Only!), different sets of fins and tail\\ | + | |
- | Desired, but missing features: Tail animation, | + | |
- | + | ||
- | + | ||
- | + | ||
- | ==== Enhanced Shark Avatar ==== | + | |
- | Status: Unknown / Cancelled until further note\\ | + | |
- | Creator(s): Juancho Renfold (SL)\\ | + | |
- | Commissioning party: kaahupahau Resident @ SL / Kaahupahau Sharpfang @ OS\\ | + | |
- | Features: Blinking eyes, swishing tail, talking jaw\\ | + | |
- | ==== Big Cat Avatar ==== | + | **Canines:** |
- | [[:avatars:avatars_big_cat|Detail page Big Cat avatars]] \\ | + | * Dalmatian |
- | Status: 100% comlete and deploying\\ | + | |
- | Primary Creator(s): | + | * Husky/Malamute |
- | Secondary Creator(s): \\ | + | |
- | Commissioning party: aries_quitex @ Discord, Yavannah Halostar @ OpenSim, Kaahupahau Sharpfang @ OpenSim\\ | + | |
- | Features: Full Perm, UV Maps, easy to mod; moving eyes, different sets of tails for different poses. TalkJaw script, Blinking eyes \\ | + | |
- | Desired, but missing features: tail animation, | + | |
+ | **Lupine:** | ||
+ | * Jackal | ||
+ | * Coyote | ||
+ | * North American Wolf | ||
+ | * Timber Wolf | ||
- | ==== Dragon Avatar ==== | + | **Big Cats:** |
- | [[:avatars: | + | * Lynx |
- | Status: Finalizing\\ | + | * Cheetah |
- | Primary Creator(s): [[https:// | + | |
- | Commissioning party: Aries @ FA ; Nichelle Valois @ OSGrid ; Ralgar Snowflake @ Kik \\ | + | |
- | Features: Full Perm, UV Maps, easy to mod; moving eyes, different sets of tails for different poses. TalkJaw script, Blinking eyes, white & black skin sets\\ | + | |
- | ==== Crocodile Avatar ==== | + | **Equine:** |
- | [[:avatars: | + | * Palomino Texture, Brown Texture, White Texture |
- | Status: \\ | + | * " |
- | Primary Creator(s):\\ | + | |
- | Commissioning party:\\ | + | |
- | Features:\\ | + | |
+ | **Lapine:** | ||
+ | * Alternative Bunny Textures: Grey, Black, White, Mixed | ||
+ | * Angora Bunny ( Floofy Bunny ) | ||
- | ==== Canine Avatar ==== | + | **Reptiles:** |
- | [[:avatars: | + | * Gecko ( Various colors |
- | Status: \\ | + | * Giant girdled lizard |
- | Primary Creator(s):\\ | + | * Comodo Dragon |
- | Commissioning party:\\ | + | * Sand Goanna |
- | Features: Husky / Malamute, German Shepherd, Golden Retriever, Dalmatian, Border Collie, Wolves (Timberwolf, | + | |
- | ==== Fox Avatar ==== | + | **Amphibians:** |
- | [[:avatars: | + | * Frog ( Various Species) |
- | Status: \\ | + | * Salamander |
- | Primary Creator(s):\\ | + | * Axolotl |
- | Commissioning party:\\ | + | |
- | Features: Arctic Fox, Fennec Fox, Red Fox, Black Fox\\ | + | |
- | ==== Bunny Avatar ==== | ||
- | [[: | ||
- | Status: \\ | ||
- | Primary Creator(s): | ||
- | Commissioning party:\\ | ||
- | Features:\\ | ||
Last modified: le 2024/04/03 21:06