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| avatars:avatar_canine [2026/01/17 19:53] – [Mesh Components and UV Maps] kaahupahau | avatars:avatar_canine [2026/01/17 19:55] (current) – [Reusing Shark Avatar Eyes] kaahupahau | ||
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| For further entries, check the Components segment further down, where the creators are listed with their creations. | For further entries, check the Components segment further down, where the creators are listed with their creations. | ||
| - | ==== Mesh Components and UV Maps ==== | ||
| - | The Mesh components are the parts that are tacked on to a human base avatar.\\ | ||
| - | The UV Maps can be used as a transparent overlay to create your own individualized Skins, alpha layers and BOM style clothes.\\ | ||
| - | The human body UV Map you can download from [[https:// | ||
| - | |||
| - | ^ Type ^ Creator ^ ZIP-Archive | ||
| - | | Golden Retriever ^ ^ | ||
| - | ^ Mesh Files | by < | ||
| - | ^ UV Map | by < | ||
| - | ^ Alpha Layer | by < | ||
| - | | German Sheperd ^ ^ | ||
| - | ^ Mesh Files | by < | ||
| - | ^ UV Map | by < | ||
| - | ^ Alpha Layer | by < | ||
| - | | Dalmatian ^ ^ | ||
| - | ^ Mesh Files | by < | ||
| - | ^ UV Map | by < | ||
| - | ^ Alpha Layer | by < | ||
| - | | Husky / Malamute ^ ^ | ||
| - | ^ Mesh Files | by < | ||
| - | ^ UV Map | by < | ||
| - | ^ Alpha Layer | by < | ||
| - | |||
| - | ==== Textures ==== | ||
| - | |||
| - | ^ Race ^ Creator ^ ZIP-Archive | ||
| - | ^ Golden Retriever | < | ||
| - | ^ German Sheperd | < | ||
| - | ^ Dalmatian | < | ||
| - | ^ Husky / Malamute| < | ||
| ==== Additional Components ==== | ==== Additional Components ==== | ||
| Line 162: | Line 132: | ||
| ^ Unknown, Opensource | {{ : | ^ Unknown, Opensource | {{ : | ||
| ^ Unknown, Opensource | {{ : | ^ Unknown, Opensource | {{ : | ||
| - | |||
| - | ==== Reusing Shark Avatar Eyes ==== | ||
| - | To reuse Shork Shark Eyes, Aries Toony or [SKS] HD ones in-world, | ||
| - | ^Eye ^ Settings ^ Value ^ | ||
| - | | Right | Position | < | ||
| - | |::: | Size | < | ||
| - | |::: | Rotation | < | ||
| - | | Left | Position | < | ||
| - | |::: | Size | < | ||
| - | |::: | Rotation | < | ||
| - | |||
| - | Alternatively create boulders with the parameters stated above, download the eye-texture pack from the Shark avatar page, select the texture and apply the texture of your choice to the newly made eyes. \\ | ||
| - | Remember to scale the texture for the eyes to horizontal 1 and vertical 2 - but you're welcome to experiment, rotating the texture might look funky!\\ | ||
| - | {{ : | ||
| - | |||
Last modified: le 2026/01/17 19:53
