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avatars:start [2024/03/10 21:51] – [Tools & Ressources] kaahupahau | avatars:start [2024/07/07 11:07] (current) – [Tools & Ressources] kaahupahau |
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For maximum flexibility, "Shork!" avatars are using components to construct the avatar upon any existing body - system default, Matreiya, eBody or Persephone (OpenSim: [[hop://login.osgrid.org/Mistburry/177/50/24]] )... - capable of using a default avatar type skin (BOM enabled). | For maximum flexibility, "Shork!" avatars are using components to construct the avatar upon any existing body - system default, Matreiya, eBody or Persephone (OpenSim: [[hop://login.osgrid.org/Mistburry/177/50/24]] )... - capable of using a default avatar type skin (BOM enabled). |
This feature is well known from Luskwood, AVentity and Kinzart type avatars. | This feature is well known from Luskwood, AVentity and Kinzart type avatars. |
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| {{ :avatars:avatar-assembly-2024-04-11-21215.mp4 |}} |
| Music [[https://pixabay.com/music/ambient-calm-chill-beautiful-141317/|calm chill beautiful]] from [[https://pixabay.com/users/teodholina-32752748/|teodholina]]. |
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"Shork!" avatars use top-notch mesh components, which would make swishing or poseable tails possible - but at the moment we have no artist at hand able to implement such a feature, so it's just mesh components.\\ | "Shork!" avatars use top-notch mesh components, which would make swishing or poseable tails possible - but at the moment we have no artist at hand able to implement such a feature, so it's just mesh components.\\ |
* [[https://www.dokuwiki.org/dokuwiki|Dokuwiki]] for both our internal and external website & information management tool. | * [[https://www.dokuwiki.org/dokuwiki|Dokuwiki]] for both our internal and external website & information management tool. |
* [[https://www.debian.org/|Debian]] GNU/Linux as the main operating system for our entire computer park. | * [[https://www.debian.org/|Debian]] GNU/Linux as the main operating system for our entire computer park. |
* [[https://www.outworldz.com/cgi/freescripts.plx|Outworldz OpenSource Scripts]] for learning basic scripting for future avatar functions. | * [[https://www.outworldz.com/cgi/freescripts.plx|Outworldz OpenSource Scripts]] for learning basic scripting for future avatar functions. \\ => [[https://web.archive.org/web/20240509215224/https://www.outworldz.com/|Archive.org backup of the Outworldz main page]] |
* [[http://cpetry.github.io/NormalMap-Online/|Online BumpMap Generator]], a good ressource to generate 3D depth effects. | * [[http://cpetry.github.io/NormalMap-Online/|Online BumpMap Generator]], a good ressource to generate 3D depth effects. |
* [[https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html|Robinwood's SL Tutorials]] which were used to learn about how to paint the SL/Opensim avatar body textures. | * [[https://blog.machinimatrix.org/avatar-workbench/|Avatar Workbench]] - SL/Opensimulator Reference Avatars+ Bento Skeleton and bodymodel for Blender |
| * [[https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html|Robinwood's SL Tutorials]] which were used to learn about how to paint the SL/Opensim avatar body textures. His UV Maps were also used to create our Alpha layers. \\ => [[https://web.archive.org/web/20240507212839/https://www.robinwood.com/Catalog/Technical/SL-Tuts/SLPages/AVUVTemplates.html|Robinwood's SL Tutorials on archive.org]] - as an emergency backup. |
| *[[https://github.com/RuthAndRoth/Max|Ruth 2 Mesh Avatars]] - Ruth and Roth Mesh Avatars for SL and OpenSimulator |
*[[ https://www.onlineconverter.com/|Online Converter]] as a simple tool to replace the soundtracks in videos. | *[[ https://www.onlineconverter.com/|Online Converter]] as a simple tool to replace the soundtracks in videos. |
*[[https://sites.google.com/a/cgspeed.com/cgspeed/manifesto|BVHPlay]] a simple offline BVH Anmation viewer | *[[https://sites.google.com/a/cgspeed.com/cgspeed/manifesto|BVHPlay]] a simple offline BVH Anmation viewer |
*[[https://github.com/RuthAndRoth/Max|MAX - OpenSource Mesh Avatar]] | *[[https://github.com/RuthAndRoth/Max|MAX - OpenSource Mesh Avatar]] for SL & OpenSim |
| *[[https://wiki.osgrid.org/index.php/Scripting_Tutorial_01| OpenSim Scripting Tutorial; Session Chatlog]] |
| *[[https://miceonabeam.com/|"MiceOnABeam" Second Life & OpenSimulator Scripting tool]] \\ =>[[ https://web.archive.org/web/20240509214517/https://miceonabeam.com/|Archive.org Backup of https://miceonabeam.com/]] |
| *[[https://www.outworldz.com/scriptastic/|Scriptastic!]] - a Scratch-like visual scripting tool for LSL for SL & OpenSim |
| *[[https://ttsmaker.com/|TTS Maker]] - A Webservice to create short audio sequences in multiple languages , from various voices, from text. |
| *[[https://pixabay.com/|Pixabay]] - Royalty Free Content |
| *[[https://ollama.com/|Ollama LLM System]] - An easy-to-set-up framework to run stuff like ChatGPT locally. Ideal for coding, runs in a shell |
| *[[https://www.nomic.ai/gpt4all|GPT4All LLM System]] - An easy to set-up GUI framework to run stuff like ChatGPT locally. Can integrate local documents, thus ideal for storywriting, writing documentation, creating digests and assisting with filling out forms. Has a nice UI. |
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